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Import c4d files into 3ds max tutorial
Import c4d files into 3ds max tutorial













import c4d files into 3ds max tutorial

Unity will now automatically import the fbx file.

  • Place the exported fbx file in the Unity project’s Assets folder.
  • In Cinema 4D choose File->Export->FBX 6.0.
  • If you don’t have Cinema 4D installed on your machine but want to import a Cinema 4D file from another machine, you can export to the FBX format, which Unity imports natively:
  • You need to have at least Cinema 4D version 8.5 installed to import.
  • If you don’t bake your IK prior to importing into Unity, you will most likely only get animated locators but no animated bones. If you are using IK to animate your characters in Cinema 4D, you have to bake the IK before exporting using the Plugins->Mocca->Cappucino menu.

    import c4d files into 3ds max tutorial

    Unity does not import Point Level Animations (PLA) at the moment. Animations FK (IK needs to be manually baked).Materials with Texture and diffuse color.

    import c4d files into 3ds max tutorial

    Pivot points and Names are also imported.

  • All objects with position, rotation and scale.
  • c4d file, Unity will automatically update whenever you save. To see your model in Unity, simply drag it from the Project View into the Scene View. When you switch back into Unity, the scene is imported automatically and will show up in the Project View. c4d file in your project’s Assets folder.















    Import c4d files into 3ds max tutorial